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by
Jenny-Lee
Article
Discussion Forum
So you want to join
a clan...
So you've been playing
this online interactive game for a while now, and you've made
some friends in the process... and now you think you have what
it takes to be in a clan? Well, today I'd like to tell you about
the ups, downs, ins, outs, do's and don'ts of being in and getting
in a gaming clan.
There are two basic
choices when you begin to consider life as a clan gamer - you
can join an already established clan, or start one of your own.
As with anything else, there are good and bad points to both of
these paths.
To
join an established clan, you have a few options. Hang around
the same servers for a while, let people get to know you, and
get to know the clans that play around you. Chances are you'll
make friends playing anyhow, and when you've decided that you
really like a few people who are in the same clan, and can appreciate
their abilities and feel you could add to that, then apply. If
you're already friends with a couple of people in the clan, you
have a much better chance of joining than if you just show up
on server and say "Can I join your clan??" Begging to join a clan
is like begging for status in an IRC channel - it just bothers
the clan members, and it definitely doesn't give you a warm place
in their hearts.
Once you've established
"playing relationships" with some people in the clan, let them
know that you're interested in joining their squad. Some clans
have a membership application form on their website - if they
do, fill it out. If they have an IRC channel, spend time in it
chatting with them. Get to know them better - make sure you really
want to play with them as individuals and as a team. (Interpersonal
clan politics can lead to a lot of stress, but more on that later.)
Also establish that you're not just looking to get in the first
clan that will take you.
The
upsides of joining an already established clan
are the fact that your new clan already has a reputation.... well,
that's an upside if it's a good reputation. Wouldn't be as nice
if the rep is a bad one. Another positive aspect of joining an
established clan is that the hard work is already done - someone
else is in charge, you just have to show up and play. Sometimes
its nice to just be a member of the clan, rather than the one
who's running the show.
Downsides
to joining a pre-made clan
include being on the bottom of the ladder for the first while.
There's always that touchy bit at the beginning, when you're getting
used to playing with the other clan members. In team-based games,
like Team Fortress Classic (TFC), Quake 3 Capture The Flag (Q3CTF),
and CounterStrike, it's important that you're able to play as
a team. It also means doing what you're told, yet still thinking
for yourself - which can be annoying, but can also mean a win
or loss against another team. If you disagree with how things
are run, you really don't have much say if you're 'the new guy'
- people haven't gotten attached enough to you that they'll really
care if you leave. Sad, yes... but potentially true, depending
on the clan. So, to keep from being
the lowest member of your clan, and to avoid disagreeing with
how things are run, you can just start your own clan. First, you
have to find some other non-clan friends, people you like playing
with. I consider that the most important aspect of clanning -
GET ALONG WITH YOUR CLAN! Once you've found some people you like
to play with, come up with a name - preferably one that hasn't
already been taken by someone, and one that refers to something
that relates specifically to the clan members tastes or abilities.
My CounterStrike clan called themselves Jedi With Guns... if you
don't get that reference, then you may not get in the clan
itself... Your clan name then becomes an acronym - your clan tag.
When I play CounterStrike, my name is [JwG]Zith, where in my pre-clan
days it was Zith.
Some clans are newly
built out of the destruction of a previous clan. It's the nature
of people to argue from time to time, and sometimes it seems those
differences are irreconcilable, and things are said that can't
be taken back. That's where some of the bad aspects of clanning
appear.
I went to my clan and
asked them for some input on what their favourite things about
being in a clan was, and what they didn't like about it. Most
of them never got around to answering me (you know who you are!!!)
but those who did agreed on a couple of things. They like the
camaraderie - playing with people you like is the best part of
being in a clan, compared to playing on a public server where
no one works together, no one really cares about anyone else there,
and people are often rude to each other. Clans stick up for each
other, watch each other's backs when they're on the same team,
play fair when they're on opposite teams, and teach each other
whatever they can. It's more fun when you play together. My clanmates
liked the competition and prestige that being in a clan afforded
them, as well - when your clan plays well against another clan
in a match, that reflects on all the members of the clan... and
it's a nice feeling to share a win.
As for the things they
didn't like about clans, they were pretty vocal about it, and
all said the same thing: they despise infighting, politics, and
egos. An interior argument can destroy a clan, make it no fun
to play as a team anymore, and wreck what has otherwise been a
good friendship. It's hard to not get involved when some of your
clan members start taking sides or arguing about things, and it's
hard to look at it as 'just a game' sometimes. People get frustrated
with each other, it's hard to avoid. A good clan learns how to
deal with it - which means all the members have to treat each
other with respect, especially when they disagree about something.
Putting too much emphasis on things that aren't important, like
who gets to play on what team during a match, or who was at fault
for a loss in a scrim, only causes discord and unrest... and then
you're fighting outside the game, and it's just not worth it.
As for myself, I wouldn't
like being part of a clan that is entirely performance-based…
partly because it seems that when I'm put under pressure, my playing
becomes a whole lot worse than it normally is, and partly because
I know I'll never be the best at the game, and expecting more
than what I can do just makes me very frustrated. I've been known
to sit out of clan matches simply because of the pressure to win.
I definitely couldn't deal with a clan that's entirely based in
how good a player you are… it seems less fun to me that way. I've
accepted that I'm nowhere near the most talented of our clan,
and I'd prefer that my clan accept it as well (which they, thankfully,
do.)
When you do decide
to join a clan, be prepared for it to take up a couple of nights
a week, if your clan is involved in competitions, matches and
scrims. Some people have found it hard to fight burn-out from
playing the same game for months on end, and being in a clan has
the potential to demand a lot of time and attention from a member.
Not that you can't take breaks away from the game - that's to
be expected, otherwise you might just burn out and hate the game
forever after. Nobody wants that to happen.
| Clans inherently
improve your teamwork and make a game a lot more fun to play.
They can provide you with people to play against and with,
people you can learn from, and people you can teach. It's
a great way to meet people and make some wonderful friends.
Some clans even hold LAN parties and meet each other in person,
which can be great fun. There are all sorts of benefits that
can be enjoyed from being a member of a gaming clan once everyone
has learned how to deal with some of the negative aspects
of them. After all, what you're really doing is cultivating
new friendships - with all the ups and downs that we already
know are involved with that. |
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