LOGIN         Contribute | Press | About Us | Feedback | Scholarships | Advertise SEARCH:
Login: Password:
New? Register. Did you forget your password? Retrieve it.
AUTHOR: Geek Woman | PUBLISHED: Feb. 19, 2008 | COMMENTS (7)

Share this article on Facebook Share this article on de.licio.us Share this article on Digg It! Share this article on StumbleUpon Share this article on Technorati Share this article on SphereIt Share this article on NewsVine Share this article on TailRank Share this article on Reddit
PAGE: 1 | 2


Marketing Efforts Toward Women

Even though this game is clearly intended for female RPG fans, there is no way to select a female lead character. With the rich amount of fantasy and mysticism that went into the story of this game and its female characters, not making any of them playable is inexcusable. Why is it that one of the few guys in the story is the only one that you get to play? There are many female NPC's such as the Mana Goddess and a few of the spirits. Why aren't any of them playable? But the lack of a female avatar in this game not only does not make sense, it just isn't as fun. If you could pick characters to play as that would have different elemental abilities, like in the DS version of this game, then the game would be more enjoyable and more involving.

Conclusions


Running around smashing everything in sight is fun... for a while. The endless jumping, the weirdly inaccurate camera, and the clunky movement controls take away from the experience. Unfortunately these issues ultimately create frustrations and boredom. The flaws in this game are its' lack of consistency and character development.  Gameplay is repetitive and lacks innovation. The idea of starting from square one for every level might have been an innovation, but in practice it just isn't a good idea after all.

Except for those who are true fans of the franchise, little kids, or those who just want a game to hack and slash around in without paying much attention to the character this game might be fine. The lack of ongoing character development doesn't give you a feeling of connection or investment in your character which is counter-productive. The goal of a good game is to immerse you in your avatar's world and this game just doesn't cut it. With several strikes against it Dawn of Mana only gets 4 disappointing glitter balls out of 10.


PAGE: 1 | 2





Articles on WomenGamers.Com solely reflect the experiences and perspectives of the author(s). Feel free to agree or disagree in the accompanying forum thread.

:: Review Roundup

PROS: It is pretty and rated E.

CONS: Bad camera, clunky controls, and no leveling up system.

TOTAL RATING - 4.0 / 10
Gameplay - 3.0
Enjoyment - 4.0
Graphics - 5.0
Sound/Music - 5.0

Please note that the total score given is determined by the reviewer and is not calculated from the sub-scores.

ESRB: E ( Everyone ) - Cartoon Violence, Comic Mischief

Genre: Roleplaying Game
:: Related Images
:: Write for WomenGamers.Com!

Are you an enthusiastic, fire-in-the-belly writer who would love nothing more than to write juicy editorials and off-the-wall articles for a fast-paced, ultra-cool website? If this sounds like *YOU*, drop us a line. We would love to hear from you!

:: Score Scale

10 - Awesome
9 - Excellent
8 - Very Good
7 - Good
6 - Above Average
5 - Average
4 - Below Average
3 - Unsatisfactory
2 - Poor
1 - Very Poor
0 - Disaster

:: Like This Site?

Get our latest news and features directly via RSS:

 
All trademarks are properties of their respective owners. Copyright © 1999-2008, WomenGamers.Com(tm). All rights reserved. | Privacy Policy | Legal