While U.S. intelligence operatives are actively developing software to spy on players of online games like World of Warcraft and Second Life, a noted scholar finds the government’s cloak-and-dagger approach bizarre. GamePolitics has the story.
The recent alarmism about terrorist activity in virtual worlds seems designed to prey on the fears of the Internet common among the Great Unwired…
Any monitoring by law enforcement of innocuous activity and communication in a virtual world, conducted broadly and without oversight, would be unconstitutional and could invade the privacy of millions of persons.