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Score Scale:
10 - Awesome
9 - Excellent
8 - Very Good
7 - Good
6 - Above Average
5 - Average
4 - Below Average
3 - Unsatisfactory
2 - Poor
1 - Very Poor
0 - Disaster




Metal Gear Solid
Published By: Konami
Reviewed by our British Correspondent Boudicca
8/11/99

Article Discussion Forum

First Impressions:

The impression that you get from this game is slickness. Every pore of the game ooozes quality. You are sucked into the game play effortlessly with constant radio contact from HQ. Your first task is given to you and if you dither about it, HQ comes in with a little help - nice touch.

Graphics:

The graphics are beautiful, and little touches like the cold breath of Snake which could give him away, or the puddles on the floor which make noise if you step into them give the game a touch of class. There are wonderful weather effects, and vibration in all the right points if you use the analogue controllers.

Sound/Music:

Vital in this game - if you play it on "hard" mode the radar is off and you have to rely purely on your senses, so footsteps, breathing, howls and engine noise help you find out where the enemy is. The music is not intrusive and is beautifully engineered to raise the pulse rate at the right times! The briefings you get from your Radio are vital, although some of them go on for ever, and Snake tries to chat up every woman he meets.

Gameplay:

No puzzles to solve - nothing so intellectual! The weapons were easy to master and there was more ways to kill people - one of my fellow gamers found it easy to run around behind one boss and shoot Nikita Missiles into his back, but me, typically hiding in a corner found it much easier to set mines and let the baddie blow himself up!

Enjoyment:

I enjoyed this game BECAUSE of the fact that you DIDN'T have to kill everyone is sight - although you could if you were so inclined, and there were many many ways to do so. The buzz was to get in and infiltrate without being spotted and without having to kill anyone except the bosses. As I said before - too short but a very very enjoyable ride.

Multiplayer:

No, and as it was a stealth mission I cant see anyway it would have worked.

Overall Impression:

A beautiful looking slick game. fun to play - as long as you played as Snake. The chat became very annoying once I had played it more than once though and only by pressing action over and over again could I get to the end of it. Two endings which makes for a more interesting play - BUT the ending depends on whether you save the woman...........................

Marketing Efforts Towards Women:

Are you joking? This was a testosterone-fest pure and simple, one American Male against the world and the super baddie (annoyingly represented by a Brit. Again - what is the American obsession with sticking the Brit as the baddie?) It was aimed at men and boys and I don't think they even thought women would WANT to play it!



PROS: The controls are easy to master very quickly, even though all of them are used - the movement is completely logical e.g. you press left for left and so on and easy to control. Everything you need is dotted around, and most items have more than one use.

CONS: Far Far too short and speaking as one who plays a lot of games but doesn't finish a lot (know what I mean?) for me to have finished this in four hours (ok ok - at the second play) speaks volumes, far too easy - even on Normal Mode. I dare say there are 8 year olds out there who were hours ahead of me. Once completed it didn't entice me into playing it again and again. I have said it before and I'll say it again - would it have been so awful to have a female "Snake" as an alternate player? A couple of objectionable points such as Sniper Wolf whose breasts were hanging out of her combat tunic - when did you see a sniper with a Wonderbra? and a couple of inbuilt cheats where the "rescued female" gets her kit off.

Total Rating - 8.0
Gameplay - 9
Enjoyment - 8
Graphics - 9
Sound/Music - 9
Multiplayer - N/A

ESRB: Mature (17+) Animated Blood & Gore, Animated Violence, Mature Sexual Themes





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