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Asheron's
Call
Published By: Microsoft
Reviewed
by Strider
12/21/1999
Article
Discussion Forum
First
Impressions:
Hail!
Asheron's Call (AC) is the newest massively multiplayer RPG to
hit the software shelves. With the recent increase in RPG titles
(not to mention the highly anticipated coming release of Diablo
II), how does AC stack up? Is the cost of the game, plus a ten
dollar a month online playing fee justify your time and expense?
Read on friend!
Large
online multiplayer RPG's are not a new thing. The original online
multiplayer RPG's started as MUD'S (multi-user dungeons), and
were completely text based. A MUD is part quest and adventure,
and part online chat. It is fair to say a MUD is very much like
being on IRC, but with added missions and goals to complete. As
technology improved, later titles like Ultima On-line and
EverQuest brought to the table graphics and other goodies
players wanted. One of the biggest draws of these types of games
is the interaction with large numbers of real players and NPC's
alike.
So what
exactly is "massively multiplayer"? Consider a world containing
over a thousand other players, any of which you may interact with
in the game. A world so large, that to run its breadth would take
you over 14 hours. Enter now Dereth, the land of Asheron's
Call, where you will strike allegiances and fellowships with
other players, and do battle with the horde of evil minions that
do inhabit that place.
Gameplay:
In Asheron's
Call, as in most RPG's, before you begin play you must generate
your own personalized character. Just like most RPG's, this is
a critical stage and you should spend as much time as possible
thinking about how to role your character. To start with, you
have the choice of one of three races. Each race has certain abilities
already trained, so it does make a difference which one you choose.
After that you can customize your characters look in terms of
hair, sex, eyes, facial features, clothes, and skin color. You
can then choose to start with one of the pre-rolled characters:
Archer, Blademaster, Enchanter, Life Mage, Sorcerer, Vagabond,
and Warrior. You can also create your own customized character,
giving you full reign over all your characters attributes. Whether
you decide to customize your character or start with a pre-rolled
one, you will be able to spread points across your characters
strength, stamina, endurance, and more. Finally, you are able
to select various skills that you want your character to specialize
in. These skills include selecting various schools of magic, weaponry,
and other abilities like lock picking. There are over 30 skills
to choose from, but you will have a limited amount of points to
spend on your skills, so choose wisely. After you've finished
generating your character, you'll be ready to enter the land of
Dereth.
You are
allowed to select from a number of entry points to start off in
the game. The land of Dereth includes training areas were newbies
can go through a tutorial describing fighting, magic use, and
more. A number of newbie quests are available, and I recommend
them as a good starting point to learn the ropes. The local taverns
in the towns of Dereth provide a place to learn about some of
these quests.
The towns
in Dereth are a central location where players meet to talk, strategize,
and buy armor, weapons, magical items, and more. While I'm speaking
of players meeting in towns, it would be appropriate for me to
discuss the social aspects of the game. There are two main ways
to create specials groups of players. One is through fellowships,
the other is through allegiances. If you join in a fellowship
with another player or groups of players, your group will share
the gaining of experience points. In the allegiance system, players
will swear fealty (or have fealty sworn to them). A social hierarchy
is developed, as more players join the allegiance and other characters
move up in the ranks. Players with higher titles will have access
to special armor and other items only afforded to players of their
rank.
Turbine, developers of Asheron's Call,
have promised to update the land of Dereth by adding new quests,
monsters, and special events. This should go a long way to keeping
your interest in the game, if the potential of what can be done
here is realized. For example, just recently a winter storm has
struck the entire land of Dereth, blanketing it in snow and the
sudden appearance of snowmen has issued in the start of a new
event.
Graphics:
Although AC provides you with a 3d world,
if you're looking for a Quake III quality 3d graphics engine,
you won't find it in AC. The worse part of the graphics is the
large textures it uses, and the problems this causes. Most Voodoo
2 and Voodoo 3 cards will not be able to handle high resolutions
and/or high levels of details turned on. This is in part due to
the fact that most Voodoo cards have 16MB of memory or less. To
me it matters little whether its the video cards fault or the
games fault -- many people have voodoo cards, so this is a major
oversight in the design of the game. Why should the consumer have
to purchase a more expensive 3d video card far a game that isn't
going to fully utilize the cards features anyway (that is it only
needs the newer card to utilize the needed 32MB of memory)?
Having
made the above points, in truth the graphics are decent, even
at lower resolutions and with the details at the preset levels
on a Voodoo 3. Still, towns like Hebian-To become 3/4 white as
my Voodoo 3 quickly runs out of texture memory.
Sound/Music:
Each
creature you fight has its own unique sounds. I especially like
the sound the giants make, with their roars and strange language
they speak. The mites also make a rather hilarious sound (which
actually scared me the first time I heard it), something akin
to "ayiieeeeeeeeeeee!!!!". Other
creatures like the vulnerable Drudge Skulkers sound something
like a cat stuck in a garbage can. Sounds that mages make when
they cast spells were well done. The sounds for spells even differ
as you get higher level casting of those spells. Sounds that warriors
make when fighting don't go much beyond the clang of steel against
steel.
There
is absolutely no music in the game, something that is both good
and bad. Good because you will play this game for addictive hour
after hour, hearing the same old music would quickly drive you
to turning the music off anyway. Bad because there could at least
be music in the taverns of towns, or at other certain areas of
the game.
There
is some environmental sounds, like the chirping of birds, crickets,
waves lapping on the shore, wind chimes, and the sound of rocks
falling when you are high in the mountains. Still, I would like
to have had much more ambient/environmental sounds! The sounds
were just to sparse for me.
Multiplayer:
Multiplayer is what AC is all about, and
it excels admirably at it. In
case you haven't gleamed this fact from what you have read so
far, AC is an online only game. While I wouldn't exactly recommend
it, my friend does play at 26.4K. Sure, he gets killed from time
to time by monsters when a lag occurs, but it is playable at that
speed. You couldn't even dream of playing a 3d shooter at 26.4K.
Some have complained about network performance, but I believe
that those who do really should be complaining to their ISP.
Playing
online is more often than not a social experience. Many of the
quests, monsters, and adventures in Dereth require players working
together. A group of players with complimentary skills can achieve
much more interesting things than a player who goes it solo. As
such, I advise you against playing AC if you are the solo or loner
type. However, its very possible to succeed in AC alone, its just
not going to be nearly as much fun.
You will
have the choice of a number of servers to play on (around 6 if
memory servers me well). One of the servers is a player killer
only server, where you will be able to fight other players as
well as the evil minions of Dereth. You can also become a player
killer on the normal servers, and switch back to non-player killer
again, by following one of the many quests in the game. Once you
develop a character on one server, that character can NOT be moved
to another server. Be sure to get on the same server that your
friends are on, if you have any who play.
Enjoyment and Overall
Impression:
AC is
really all-in-all an absolutely wonderful game. I've played AC
since the later part of the Beta Test, and countless hours since
its release on the shelves. I plan on playing it for many more
hours to come. There is only one game I can think of that I enjoyed
more than AC, and maybe one game I like as much. It is a truly
unique gaming experience.
There
are a few caveats to playing AC, all of which for me I can overlook
(and/or I understand why they are there) because I enjoy AC so
much. I advise reading alt.games.asheronscall newsgroup or going
to some of the websites listed below. Follows is a brief illustration
of what I'm alluding to:
Let us
suppose that you've been playing Quake III for endless hours developing
your machine gun skill. For illustrative purposes lets say that
the machine gun in Quake III does 4 hit points of damage per round
and has a range of 80yds. Suddenly, the next day, the machine
gun does 1 hit points of damage and the range of the machine gun
is reduced to 20yds. Would that bother you? If not, then you will
have no problem with the tweaking and gameplay changing that has
occurred since the retail release of AC, and that may occur again.
Go to the newsgroups and read some of the past discussions regarding
gameplay tweaking, I hesitate to express my personal feelings
here, as both sides of the issue have plenty of validity. It is
my responsibility to make you aware of these things, however.
One last
piece of advice: buy the strategy guide. The manual that comes
with AC lacks some critical information as well as some general
details, that absolutely should have been there. Greed strikes
again!
Marketing
Efforts Towards Women:
AC is
so gender neutral, so non-gender biased I don't know where to
begin. First of all, when you roll your character you may choose
to be female or male. This choice only changes the look of your
character, and has no effect on the skills or abilities of your
character. For example, a male warrior and a female warrior are
of equal strength and ability. As a gender test, my level 21 mage
is female, my other character a level 9 male mage. Not once was
I discriminated against or treated poorly by other players who
might have perceived me as being female. So it seems to me that
both the game and community of players it attracts are of a more
diverse and tolerant people (well, for the most part anyway).
This has been my experience, others' experience may differ of
course.
Cheats,
Hints, and URLs:
Newsgroup: alt.games.asherons-call
Developers of Asheron's Call:Turbine
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