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Clans
Published By: GT Interactive
Reviewed
by _fo0k
9/6/99
Article
Discussion Forum
First
Impressions:
Woohoo!
I finally get my hands on another title being hyped as a
"Diablo 2 killer"! Clans features Internet or LAN support
in deathmatch and cooperative modes, through nine quests,
seven levels and five sublevels of "the ultimate hack and
slash action"! I can't wait!
Hold
on a second. I have four characters to choose from, and
three of them are different variants of the traditional
warrior mold. I guess I'll have to try the elf, because
he uses magic!
Graphics:
Um,
let's skip past the character choosing screens, they aren't
that good looking. I'm sure once I start playing, it will
be much better! NOPE! Take a look at the screenshots of
this hunk of CRAP (Yes, GT, I am calling this CRAP!)...
those nifty little red arrows point at which way I can move
off the tiny game screen to get to the next one. It's a
good thing that they put these in there, because the background
is such a dark and muttled mess that you'd never be able
to guess where you're supposed to go. All of the characters
are pre-rendered, in a 3rd person 3/4 perspective. This
thing doesn't even look good enough to be a Diablo 1 killer,
let alone "the deuce".
Sound:
The
battle cry of the goblins as they charge me sounds frighteningly
similar to Cornholio (see Beavis and Butthead). I could
swear that I hear Grandpa Simpson make an appearance, as
the guy I am supposed to rescue from the torture chamber.
Wonderfully poor quality grunts of pain and death, with
a few boring and lengthy narratives thrown in to tell me
what my next quest is supposed to be.
Gameplay:
Let's
give this one good note, at least the interface is easy
to understand. That's because it is limited to "click on
something to attack it, click on something to pick it up,
click on something to move there, click on the icon to see
your inventory, then click on the spot to put the ring on
your finger." You get weapon slots along the bottom, with
your pack along the side. There's lots of pointing around
the pitch black screen, trying to find the thing that will
highlight, indicating you must click it to solve the incredibly
mind bending puzzle. The toughest thing I found was a barrel
puzzle, which took all of about 30 seconds and two tries
to solve (the first try was because I didn't quite understand
what I was supposed to be doing). Choose a Dwarf, Barbarian,
or Warrior, and you will do a lot of clicking on the enemy
with your sword or axe to chop him up. If you pick the elf,
you get to do a lot of clicking on the enemy with your scroll
to cast spells on him! There wasn't any character development
that I found whatsoever, and the characters are terribly
generic.
Enjoyment:
I
love a great rpg. I also love a great action game. Together
they would fit my mold of the perfect game. This fails to
deliver in both areas. The action is boring, the role playing
element is nonexistant. This game would have made a great
arcade game in the mid 80's. I probably would have spent
my life's savings on it back then. Now, I'm pushing myself
to play it long enough to give it a review, and I got the
game free!
Multiplayer:
Multiplayer
seems to work, but there's no assistance in finding others
to play online with. You can race your buddy to get a set
amount of gold before he does, or you can do battle with
him. We are really not breaking any new ground in this area
(GUYS! Don't even think about this game... go visit WWW.NEVERWINTERNIGHTS.COM
and drool over what we have to look forward to NEXT year!
I'll spam Biowares email box until my fingers fall off,
if it helps me get a preview copy! Then maybe I'll get a
new game that's worth spending my time on.)
Overall
Impression:
I
wouldn't recommend this game to anyone. FREE is too much
to pay for this dribble. Go buy yourself a copy of Diablo
for $5 and have some fun. Leave this one where it belongs
(on the shelf!)
Marketing
Efforts Towards Women:
Can't
really rate this area. There are no females in the game
that I came across. Maybe a damsel in distress on a level
I haven't gotten to yet. All of the heroes you can pick
from are males.
Added
Note: "When I first looked at the game I said,
'Hrm, which female will I play...' only to find that they
didn't even bother to have one female character to choose
from in the game. This is not typical for RPGs, usually
they have some female character to pick. The fact that 'Clans'
have none shows me who they expect their audience to be.
Getting the interest of a female gamer can be as simple
as having some good strong female characters to play."
- Atari
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