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Revenant
Published By: Eidos
Reviewed
by _fo0k
11/12/99
Article
Discussion Forum
First
Impressions:
Another
rpg hits the shelves, it's a given that I will greedily
snatch it up, and load it lovingly into my box, hoping to
escape the working world blues. I first caught a glimpse
of Revenant at e3 in Atlanta, back in 1998. It held my interest
for no more than a few minutes, but WOW! This title taught
me not to pass judgement too soon. It's an action SLUGFEST,
with some rpg lovin tucked away in there. Would I categorize
this game as an rpg? NO! But since it's marketed as such,
and it DOES have lots of rpg elements in it, I'll accept
it as such...
Graphics:
Revenant
uses Direct 3d, with lighting and all of the other fun stuff.
I tested it pretty heavily with two different video boards.
First, using the voodoo2 SLI, I ran into lots of quirks...
walking into or out of a shop would often take a full 5
seconds of black screen before the game came back, and there
were an intolerable number of freezes with "loading... please
wait" displayed in the corner. However, I upgraded my system
in the middle of the reviewing process, and stuck in the
new GeForce 256. Now Revenant runs smooth as silk. Eidos
needs to send BIG KUDOS to nVidia for saving them from a
review worse than death! Some of the character animations
look pretty stiff, but the main character looks quite groovy
when he gets loaded up with some of the late game armor
that's available. The critters you fight are fun to watch.
There are lots of nice added effects, like squishing the
spiders with your boot. Lots of subtle additions like this
really breathe life into the game.
Sound:
Pretty
good. The most common things you hear are the clangs of
swords, and the endless wailings of the baddies you get
to mush. I still snicker every time I kill one of the ninja's...
the death cry is a bit excessive. Still, it's good enough
most of the time that I didn't ever think about it while
I was playing, which is what they are shooting for (the
"immersion factor").
Gameplay:
The
game is being compared to Diablo, but don't expect to get
another Diablo clone with Revenant. I see this game as what
every GOOD console rpg SHOULD be. It's action first, hard
and heavy, loads of it! You want to play Revenant with a
good 8 button gamepad. The combat sequences are a lot like
console fighter style games. There are three basic attacks,
run, and block. There are also some hidden special moves,
and other more advanced attacks that you get to learn as
your character gains levels. Playing with a mouse is just
not natural for this style of game, trust me. Secondary
to the fighting (but no less critical) is the character
development process. It's pretty simple. In the single player
game, you play Locke (the guy on the box). As you explore
the world, decimating evil and claiming the loot for your
own, you are able to upgrade your stats, equipment, and
have all kinds of fun! Oh yes, the background storyline
and various quests are all there in the single player game.
They aren't changing the way we look at games or anything,
but it works.
Enjoyment:
Dig!
Revenant includes all of the elements of the traditional
single player crpg. The one missing link is of course, the
fact that you can't choose a different character. Locke
is a warrior/sorcerer, so there's lots to do and learn,
but it would be fun to try the game as an elf, or maybe
an amazon... Still, political correctness aside, it's a
nice way to whittle away the time.
Multiplayer:
Lacking.
The multiplayer mode has a few different characters you
can pick, and you can play teams or deathmatch, but the
variety is slim and it isn't like you are really playing
your character. You can play a premade one, or design your
own from a few different models, but it's shallow, unless
you are playing ONLY for the action. If that's the case,
you can be in for a pretty good time when you fight your
buddies. Don't plan on playing through the EPIC QUEST with
your friends as sidekicks, though. You can run around through
a few maps and whack at some creatures, but it isn't the
same. It is MUCH LESS of an rpg when you play the multiplayer
game.
Overall
Impression:
Not
bad. It's rare for me to play a PC game with a gamepad other
than sports titles, and have it hold my interest for very
long. If you're looking for an action rpg with more emphasis
on action than rpg, this is definitely one you'll enjoy.
Marketing
Efforts Towards Women:
This
game is unquestionably geared at the male demographic. The
main hero is male and the primary female characters you
initially run upon are a flirtatious prostitute/dancer in
a tavern and a woman in a catsuit at the armor shop. Besides
a few wifes and small children, the other women in town
are ridiculously super-sexualized. There are no heroic females
in this game. Well I guess there is the princess, but unfortunately
she plays as the typical "damsel in distress" whom you are
destined to save.
In
multiplayer, you do get to choose to play as a woman, however
she is "equipped" in a black leather bodice (hardly what
I call the correct outfit for a warrior).
Cheats,
Hints, and URLs:
In
the market for a great cheat book? We highly recommend Revenant:
Prima's Official Strategy Guide. Usually ships within
24 hours.
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