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Score Scale:
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Review: Campaign Cartographer 2
Developer: ProFantasy Software Publisher: ProFantasy Software Ltd.
Reviewed by EDave on 2/8/02

Article Discussion Forum

First Impressions:

I've been a gamer for over 20 years and, even in my youth, I was always drawn to world crafting. I like drawing maps and creating game worlds, and the suite of programs that ProFantasy Software has put together, including Campaign Cartographer 2, City Designer 2, Dungeon Designer 2, and Fractal Terrains, is a dream come true. While the programs were at first intimidating in their complexity, I soon realized how powerful these tools are. [Editor's note - they make additional products, but those will not be covered in this review.]

Fractal Terrains lets the user create entire worlds with a single click. If you want more control, you can always adjust things like elevation ranges, climatology, map projection style, and the color palette used to render your world. You can even import real-world terrain data to render maps based on Earth. The toolset also lets you modify sections of your generated world by hand - raise the elevation here, make this area wetter or hotter, and so on. You can even export your maps for use in Campaign Cartographer 2. ProFantasy has made it very easy to use all of these programs together. Of the four programs in the set, this one is my favorite simply for its simplicity. You can just click the "Next World" button again and again until you see one that you can mold to fit your needs.

Campaign Cartographer is the real meat and potatoes of this set of programs. It is essentially a sophisticated drawing program, very similar in many ways to Visio. There are numerous pen/brush controls, color palette controls, and multitudes of shape palettes to use. These range from trees, mountains and swamps to villages, keeps and castles. There are hundreds of available elements that users can place on maps, and, to give world builders even more options, ProFantasy has written CC2 to allow users to import their owned scanned images for use in maps. Again, the key here is that creators have the control to be as detailed as they want to be.

Both City Designer 2 and Dungeon Designer 2 install as modules to CC2. With these add-ons installed, users will find that they have more shapes and map templates available when running CC2. This sort of integration works wonderfully to help make the entire toolset easier to use: CC2 acts as the single interface for all aspects of map creation, whether making a map of an entire world, or just a single building in some remote village of your world.

All of this power comes with a price, however. There are literally hundreds of options available to you when using this suite of programs. You can create something as simple as a blank hex map, or as complex as a complete world map with hundreds of cities. Fortunately, the manuals are very detailed, and include excellent tutorials. [Editor's note: Some of the images associated with this article are rather large, and may take a moment to display.]

Graphics:

The graphics in Campaign Cartographer 2 vary a great deal. For the most part, all of the drawing elements are simple line drawings. Maps are created with simple color fills by default, but you can create many other effects as well. If you are interested in printing your maps, the simplicity of the included drawing elements is actually beneficial: your maps will be clean and easy to read. Since you can also use your own images, the graphic complexity of your maps is only limited by your imagination, as shown with the basic colors here, and the crayon colors here.

Fractal Terrains produces very interesting graphic images. You can change the color palette the program uses (it assigns different colors to different elevations) or create your own. You can even have the program add shading to give your map some dimensionality.

Neither of these programs is going to stretch your graphic card's muscles, but you may want to keep in mind that Fractal Terrains will give your CPU quite a workout. If you have a slow machine you can expect to wait a while when the map image is being refreshed.

Sound/Music:

Not applicable, though you could very well listen to your entire CD/MP3 collection while fiddling with these programs.

Gameplay:

One of the best ways to introduce this set of programs is to walk through an example of world crafting. I needed a set of maps to help detail my campaign world. With this tool set, I was able to create several maps of differing scales (showing the entire world down to a single tavern) in just a couple of hours.

To begin, I used Fractal Terrains to create a basic world map. I used the additional drawing tools in FT to enhance the map a bit to produce the final image and then exported the world to Campaign Cartographer 2's native format. Additionally, since I wanted to focus on one specific area of the world (the place that I intend to begin the campaign), I used FT to zoom in on that area and then exported a second map as well.

I then imported the map into CC2 to begin the real work. I added countries, major/capital cities and other interesting details to the base map. Because I wanted to add more detail to a specific part of the world, I added features like rivers, roads and villages to the second map.

The capital city of Aden is important to the campaign, so I used CC2 to create a more detailed view of certain parts of that city, including one of the local hangouts, McGunn's Tavern. This was as simple as creating a new map using a city template and the city drawing tools.

While I was at it, I decided to create a simple dungeon map for one of the first adventures I have planned for the campaign. The setting is an old family tomb on the outskirts of the old part of the city, and the map shows the layout and interesting features that the adventures will find inside. As you can see, Campaign Cartographer 2 and its associated programs let you easily work at any scale to produce a variety of maps to satisfy your needs.

Enjoyment:

If you have a passion for world crafting, then you will definitely enjoy these programs. Take the time to go through the tutorials and you will be able to use the programs to create any sort of map that you will ever need to enhance your gaming experience. The Fractal Terrains program is especially fun to play with. It is very simple to use (just set a few parameters like elevation range and color palette if you don't like the defaults) and lets you create entire worlds with a single click.

Multiplayer:

While it may be quite enjoyable to make world crafting a cooperative venture, these programs were designed with the solo world crafter in mind. Here's a suggestion, though, if you really must share the burden of creation with others: create the basic world map and then let everyone else in your play group help to populate it with countries and cities and dungeons. This works best if your play group has multiple people who take turns running adventures. If everyone in your gaming group has some small stake in the game world it may help to enliven and enrich your gaming experience. As with other joint ventures of this kind, though, your mileage may vary.

Overall Impression:

These tools do an excellent job of putting control in your hands. You can use them to be as detailed as you want or need to be. You can use the whole suite to create an entire campaign world or just use one of the programs to create a simple map for your next adventure. The most interesting aspect of this suite of programs is that you can start with Fractal Terrains to create a world, import that world into Campaign Cartographer 2 to add details like cities and dungeons, and then use the City Designer 2 and Dungeon Designer 2 elements to create additional maps to flesh out the important places on your map. You could create an entire set of maps to help flesh out your gaming campaign, even down to the detailed floor plan of your characters' favorite tavern. The number of levels of detail this set of programs lets you create is astounding.

If you are looking to create simple maps or professional products (such as the world maps for Dark Age of Camelot, which were created using Campaign Cartographer 2), then you cannot go wrong with ProFantasy Software's excellent suite of programs.

Marketing Efforts Towards Women:

None. This set of tools is definitely an equal opportunity intimidator, and a wonderful boon to world crafters in all their guises.



PROS: Exceedingly detailed so users can create in either broad brush strokes or down to the finest detail. Excellent manuals and tutorials. Hundreds of available options.

CONS: Exceedingly complex: one must read the manual(s) to use the program(s) effectively.

Total Rating - 9.36
Gameplay - 10
Enjoyment - 9
Graphics - 9
Sound/Music - N/A
Multiplayer - N/A

Minimum Hardware:
Windows 95/98/ME/2000/NT or higher, 16 MB RAM, 30 MB hard disk space; CD-ROM drive


Recommended Hardware:
Windows 95/98/ME/2000/NT or higher, 128MB RAM, 30MB hard disk space; CD-ROM drive

ESRB: N/A





















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