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Okami (PS2)
Publisher: Capcom
Reviewed by Geek Woman
Article Discussion Forum
First Impressions:
Okami is the most undersold game this year, and it is also
one of the best. That's fine because it might make it more
valuable someday. Capcom closed Clover Studios prematurely
and did not give this game the chance to prove itself. So
many times the good ones are "the best game that no one ever
played." That is the story with Okami.
It starts out with about an hour of expositional story. This
makes it unsuitable for most kids, and most male gamers.
Unless a person has an attention span, a desire to learn
something cultural, and appreciates eye candy then they won't
enjoy this title. Put the game in when you aren't in any
rush, get your favorite beverage and sit back and enjoy the
story.
The game is brilliant and it is truly unlike any other game
you have played. From the ground breaking drop dead gorgeous
funkadelic graphics, to the unusual artist's brush gameplay,
to the unique female characters, the game is astonishing.
Okami is a game that I promise you will love.
One of the best things about the game is that is about a
Goddess. She incarnates on earth as a white wolf. There is
much to be learned here about culture. The translations from
Japanese to English are a bit rough. There aren't really
good words in English to translate Shinto animistic concepts
into. Words like 'Gods' or 'prayers' are used which aren't
exact translations. Shinto animism is more similar to modern
neo-paganism and the Goddess based earth religions which
would translate those concepts more subtly. The energies
that Okami uses to transform the environment such as rejuvenation
and sunshine and the "Gods" of calligraphy are more like
our western concepts of Diva's, earth spirits or faeries.
Then there is the name thing which is confusing. Okami is
short (?) for Ameratsu the sacred Goddess of the sun and
creator of the world. Don't be confused when she is called
Shiranui, Fur-ball, and Snow-ball too.
Graphics:
The graphics in Okami at times defy description. It is gorgeous,
stunning, refreshing and so much more than I can even tell
you. The 2D art work is transformed magically into a world
that can look either menacing or pretty. One thing that I
discovered that is an exclusive tip at WomenGamers is the
3D graphics. I had gone to see Nightmare Before Christmas
3D, and I kept lifting up the 3D glasses to see how they
did it. When I was watching some of the cut-scenes in Okami
the effects are 3D and have a similar depth of field to a
3D movie. So I put the new polarized 3D glasses on, and what
do you know, it was even more amazing! Try it if you have
those big black 3D glasses.
Okami takes game graphics to a place that it has never been
before. It shows what can be done with art that is essentially
derived from water colors. This was attempted in a similar
way in the Mark of Kri franchise, only Okami is better. The
graphics look 100 times better than Samurai Champaloo and
Full Metal Alchemist, these developers should take a lesson
from Okami and Clover Studios. There are too many anime games
out there that just plain suck and look half finished and
rushed.
Sound/Music:
The music in the game is lovely and it suits the subject
matter. There are harps and what sounds like koto. The music
is very much the conveyance of the mood in the game. It changes
to get the pulse racing during the fighting sequences. It
evokes serenity and peace when Okami is returning the earth
to its former beauty.
I only have one criticism of the the game. When you are reading
the many, many text screens they are accompanied by a weird
mumbling voice. It is cute at first. But it becomes annoying
right away. I would have preferred actual Japanese language
instead. Then it would make sense to have the subtitles.
The same goes for the flea that follows Okami throughout
the game and provides exposition. It could be a common facet
of mythology to have a little flea along with a wolf or dog
in a story, but it reminded me of Inuyasha where a flea also
provides back story and it is done with a normal voice actor.
Gameplay:
The gameplay is unusual to say the least. It isn't particularly
about killing things. There are plenty of enemies to dispatch.
Some of the most fun parts of the game come from little things
like making the old woman smile when you replace her clothes
line, or when you feed the birds and they fly around your
head thanking you with billowing hearts. That is a good thing.
We have been complaining for a long time that we wanted innovation
and new things to do. This game provides just that. You begin
learning how to opperate the odd ball tools that Okami uses
to fight with, and restore her energy. The learning process
takes about 90 minutes and it is well done.
One of the main features in the game is the ability to use
a calligraphy brush. At first I thought that it would be
difficult to try and draw with a controller from a console.
It was easy to do though. You are given 13 various tasks
that can be performed with the brush and these unlock as
you progress thorough the game.
Marketing Efforts Towards Women:
Okami may be the most important game this year as an example
of a failure to market to women. The game itself is designed
exactly for what women gamers would enjoy. It is too bad that
the publishers had no clue what they had in their hands. They
should have taken out large ads on all the women's game portal
websites and in womens magazines. It is a lost opportunity.
Once again they could have benefited by coming to us for advice.
Okami gets my best female character in a game this year.
Okami is exactly what we have been asking for. She doesn't
have wardrobe malfunctions, there is no T&A, she is a
powerful and heroic female lead character in a game.
Okami
demonstrates the type of game that women love, with a deep
engaging story. There is fighting as well as more things
to do besides warfare in it. There are many NPC's that are
little girls and old people. It is balanced. It isn't pink,
there isn't any stereo-typical nonsense. Thanks game developers,
the best female character I have seen in 2006 is a dog.
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