HomeNewsJobQuestWG StoreArticlesDownloadsPlay GameseCardsDiscussion Forums
General Discussion Forum
Articles Forum
Gaming News Forum
Political Debates Forum
Contribute |  Press | About Us |  Feedback |  Advertising Info
 
 

Contribute!
Are you an enthusiastic, fire-in-the-belly writer who would love nothing more than to write juicy editorials and off-the-wall articles for a fast-paced, ultra-cool website? If this sounds like *YOU*, drop us a line. We would love to hear from you!


Score Scale:
10 - Awesome
9 - Excellent
8 - Very Good
7 - Good
6 - Above Average
5 - Average
4 - Below Average
3 - Unsatisfactory
2 - Poor
1 - Very Poor
0 - Disaster





Developer: Maxis Publisher: Electronic Arts
Reviewed by: Banshee on 01/15/04

Article Discussion Forum

First Impressions:

It had been at least a year since last I played The Sims. After I upgrading my machine, I just didn't get around to reloading that particular title. However, as I browsed the shelves of my local computer store, I came across Unleashed. At long last, Maxis gave Sims fans something they'd been wanting since the release of the first title: pets! Budgies, love birds, iguanas, turtles, goldfish, and, of course, cats and dogs, are all now available for Sims to welcome into their homes.

The Sims: Unleashed is the fifth expansion for the incredibly popular title, and Electronic Arts/Maxis could likely have just added pets and a few new items and still had a profitable title. Instead, they made this expansion one of the most content-rich yet. I have Livin' Large (link to review - http://www.womengamers.com/revprev/sim/livinlarge.html ), House Party, and Hot Date (http://www.womengamers.com/revprev/sim/hotdate.html) in addition to Unleashed, and if I could choose only one to install, it would be this one.

In addition to the pets and new items, the expansion adds an entire new area, Old Town, which is a New Orleans-themed shopping district complete with musicians, entertainers, and mysterious curio shops for those Sim voodoo practitioners. Even better, Unleashed adds the ability for players to zone and rezone: lots can now be designated as residential or commercial, and bulldozed at will. Unlike Hot Date, there's no fee for the Old Town trolley to come and fetch your Sims for some time out and about. Even the Neighborhood screen has been polished a bit, with new options on the toolbar, and what appears to be Nessie swimming along in the river.

There are also five new career tracks for Sims to pursue: Animal Care, Culinary, Circus, Fashion, and Education. Furthermore, while not technically a career track, farming can provide an income for Sim families.

Graphics:

The graphics are of the same quality as the basic game; however, there are some odd clipping problems at times with pet and human movement, particularly on staircases.

Sound/Music:

The music differs with each expansion, and Maxis reinforces the New Orleans look and feel with Cajun-like accompanying themes for transition screens. There are some minor sound problems with pets. For example, while a Sim was training one of the cats in Obedience, I repeatedly heard what sounded like a bark.

Gameplay:

The Unleashed expansion adds many more interactions for Sims, and for the pets that become part of the household. While Sims can feed fish, pet and play with turtles, birds, and other creatures in tanks and cages, the bulk of the Sim-to-pet socializing occurs with dogs and cats. They can either be purchased from one of the Old Town shops, or Sims can befriend a neighborhood stray. Unprodded, the little furry critters will surprise players in many ways: dogs fetch the paper, cats chase their tails, and both will play with toys and beg for attention.

Of course, the Sims can encourage their pets as well, by petting them, praising them, scolding them, and giving them treats that are purchased in Old Town. Indeed, there's plenty of conspicuous consumerism where Sim pets are involved: there are pet accessories like ribbons, collars, chew toys, and pet gyms, in addition to necessities like food bowls, scratching posts, bathing tables, and pet beds.

Supposedly, it's possible to breed pets in the game: the animal trainer in Old Town says that cats can have kittens and dogs can produce puppies, but I never had any luck with this.

Unleashed's cats and dogs are smart enough to learn, and can be trained in Obedience, Tricks, and Hunting (Note: Hunting changes to Housebreaking for dogs). Teach them well, and Sim owners can enter their pets in Old Town shows. If Fifi or Spot is impressive enough, the judge will issue a trophy that can be displayed in a special case for the purpose. Breed doesn't matter here, only talent: if the Sim hasn't invested enough time in training, the judge will send pet owner and pet home in shame. However, speaking of breeds, Sims do have a selection: there are Persians, Siamese, tabbies, and more for cat lovers, as well as Dalmatians, terriers, and pugs for dog fanciers. If a player dislikes the breeds available with the basic installation, there are several web sites with pet skins available for download.

The aforementioned Hunting skill for cats becomes quite important for players who decide to pursue the new gardening options in The Sims: Unleashed. My Sim, Farmer Bob, is a hardworking man who labored from sunrise to sunset, watering and weeding his crops. Despite his best efforts, the help of his sister, Sally, and the diligence of two scarecrows, his fields were terrorized by gophers and bunnies. Undaunted, he got an orange tabby, and, although it took days of patient training, Toby the tabby finally started chasing away the pests. The average player won't think bunnies are so cute after losing several squares' worth of lettuce and carrots to their voracious appetites. Gardening gets a bit tedious after a while, but it is not without rewards: harvested produce can be stored for Sim food in a special pantry, or sold at the market for profit. From time to time, giant vegetables will appear, and Sims can take them to the gardener at Custer's market for additional revenue.

Enjoyment:

I think it's the best expansion I've yet played for The Sims, but it's not without a few flaws. As ever, installation is tedious and cantankerous with multiple expansions. I had to fiddle around with executables due to known issues causes by Livin' Large. Additionally, EA unintentionally adds to the New Orleans feel of Unleashed by acting like a pimp in one of the seedier sections of Bourbon Street: during the install, you're prompted to add America Online 7.0. I find that sort of thing exceedingly offensive, and especially in a game like The Sims, which has no online component, so there's utterly no reason for AOL to be present anywhere in the process.

Strays can get annoying, but Maxis has created a special download (http://thesims.ea.com/us/getcool/index.html) for players who want to get rid of them. Other minor quibbles include not being able to shoo bunnies and gophers away with a human Sim character. Sims can stomp on those pesky roaches, so why can't they swat the garden pests if they're present on the scene? It was frustrating to watch Farmer Bob stand by helplessly as square after square got devoured. Additionally, it makes no sense that the entire family has to go to Old Town. If one goes, they all go. This gets rather hard in larger families, with multiple Sim work schedules. Farmer Bob couldn't just harvest and go to the market: he had to wait on Sally to get home from teaching junior high. Nevertheless, these are minor peeves. The charming new pet interactions and other elements more than make up for the shortcomings, once one gets past the irksome installation.

Multiplayer:

Not applicable, however, players seeking a multiplayer experience can turn to The Sims Online (http://www.womengamers.com/revprev/sim/tso-preview.html).

Overall Impression:

As I write this, the original, incredibly successful The Sims franchise is winding down. Makin' Magic, the seventh and final expansion for the original game was released near the end of 2003, and fans of the series have started anticipating The Sims 2 (http://thesims2.ea.com/), which is rumored to appear on store shelves near the end of the first quarter of 2004. It is my understanding from chats, FAQs, and the 'net rumor mill that the new game will probably not include pets, and we'll likely see EA go down the same cash-cow expansion road. After playing Unleashed, I can say that many players may be disappointed if that turns out to be the case: pets are the best thing to happen to The Sims since the original release itself, and I would surely miss the little furry companions who really do become part of the Sim families.

Marketing Efforts Towards Women:

The game is one of the most gender neutral out there, though many articles about it have made mention of the active involvement from female staff members.



PROS: New interactions, careers, areas, and considerable new content make this an entertaining expansion that is a good value for the price.

CONS: Installation includes marketing of AOL ; a few graphics glitches are present in the game itself

Total Rating - 8
Gameplay - 9
Enjoyment - 9
Graphics - 5
Sound/Music - 7
Multiplayer - n/a

Windows XP/98/95 (NT not supported); Pentium II 350 Mhz; 64 MB RAM (128 MB required for Windows XP or additional Sims expansion packs); 4x CD-ROM, 1.3 GB free on hard drive, plus space for saved games. 800x600 resolution, 2 MB video card with DirectX 7.0 compatible driver. DirectX 7.0 compatible sound card.

{Hardware and ESRB Icon}

ESRB:























Press | Contribute | About Us | Feedback | Advertising Info | Privacy Policy | Legal  
All trademarks are properties of their respective owners. Copyright © 2006, WomenGamers.Com(tm). All rights reserved.