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Score Scale:
10 - Awesome
9 - Excellent
8 - Very Good
7 - Good
6 - Above Average
5 - Average
4 - Below Average
3 - Unsatisfactory
2 - Poor
1 - Very Poor
0 - Disaster




Test Drive 6
PLAYSTATION
Produced by: Infogrames
Developed By: Pitbull Syndicate

Reviewed by: Abby
2/22/2000

Article Discussion Forum

First Impressions:

I have not played Test Drive 1 through 5; however, after playing Test Drive 6, I don’t think I missed anything. It is not; however, your typical car racing game. The cop chases, ticketing, and betting components of this game add elements of thrills as you step on the accelerator for that need for speed. There are lots of cool cars to choose from, and each has its own feel. Graphically the cars look realistic and I’ve seen better scenery, but the music; however, was well thought out.

The objective of play is to wager an amount to race against and win the races; thereby winning the betting pool to obtain enough credit to purchase new cars and upgrades in higher classes.

 

Graphics:

The graphics were pixelated and blocky in some areas. The cars looked realistic. After crashes, it didn’t seem like your car suffered any damage to cause you to slow down or turn poorly. Like any racing game, you race the same courses over and over again.

Sound:

The soundtrack contained features from Eve 6, Kottonmouth Kings, Empirion, Cirrus, Lunatic Calm, q-burns, Gary Numan, and Fear Factory.

Gameplay:

The single-player mode consists of 4 choices: single races, tournament races, challenges, and cop chases.

Single races and tournament races pit a player against 5 other AI cars in the same class. To upgrade to another class of vehicle, the player must win enough credits to purchase the car. Before starting each race, you must make a wager of which the other 5 cars will match. The top 3 cars across the finish line receive the credit payout. Credits can be earned in any of the other modes of play and can be applied to your pool of credits to be used in tournament mode. The higher classes of cars have higher performance and also cost more.

In Challenges, players race a pre-determined course. Credit rewards are earned if the course is completed in a certain time.

In Cop Chases, you play the cop and chase the other 5 cars, giving them tickets as they are caught. Credit is rewarded from tickets, and can be applied towards an upgrade, or the purchase of a new car. Upgrades can be in the form of engines, brakes, tires, and suspension. In the 2-player race of Cop Chases, players take turns being the cop.

Also in the 2-player mode is a Quad Race, which is a best-of-four, four-race tournament. Lastly, another 2-player game is Pink Slip: a race for the pink slip of your opponent’s car.

Multiplayer:

The 2-player experience is similar to the 1-player experience. This may tell you how often I play racing games, or how good I am at them, or maybe how difficult it is to get the hang of the controls, but I played against my husband for an hour, and neither one of us could finish higher than 5th or 6th place. Needless to say, we need more practice.

Marketing Efforts Towards Women:

It seems like it is hard to compete in the highly saturated car racing game market. There are so many titles out there, they all end up pretty much the same. The 40 unique real licensed cars did look like the real thing, though.



PROS: The wide selection of licensed vehicles to choose from, each having their own driving characteristics, are really cool. Courses take you all over the world, so you feel as though you are not just driving around any generic racetrack.

CONS: There are a lot of other car racing games on the market. The multiplayer experience was weak.

Total Rating - 6
Gameplay - 6
Enjoyment - 5
Graphics - 7
Sound/Music - 4
Multiplayer - 5

ESRB: Everyone





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