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Homeworld
Published By: Sierra
Reviewed
by Shades
10/1/99
Article
Discussion Forum
First
Impressions:
Installation
went without a glitch. Once installation was done, I started
the game, tweaked the graphics settings to take advantage of
my 3D card and started the game. First thing that caught my
eye was the graphics, the attention to details on each ship
as you zoom in and zoom out and the background is not just black.
In some missions, the background actually plays a part in the
game. After wiping the drool off the side of my lips, I decided
to see what else the game has to offer besides beautiful pictures.
The tutorial is made very basic, and simplistic. It guides you
through each step with voice and if you jump the gun , it'll
know and move on to the next step of the tutorial. It beats
waiting for the tutorial to finish explaining the step when
you've already done it. Just a little something for those of
you with RTS experiences.
Graphics:
WHOOOSH!
That's the sound of the air leaving my lungs. It is absolutely
breathtaking. Units look very detailed with textures. You can
zoom in, zoom out, pan and focus on a unit or units to get a
better look at the playing field. Furthermore, you will never
get caught inside a unit and not see anything else around you,
a mistake that many 3D games make. If your point of view ever
happens to end up inside a unit, Homeworld will just remove
textures on obstructing unit and display it in wireframe. Even
on my measly Voodoo2, it took my breath away. It's definitely
a winner in this department.
Sound:
Music
and sound effects is as usual above par. The music changes as
the mood of the game changes, ranging from choir voices to East
Indian music, talk about diversity. Sound effects too have not
been given the short end of the stick. As your point of view
moves closer to a unit, the sound of the engines get louder.
Running the audio off my SBLive and measly headphones, I didn't
really get a chance to test the 3D audio. But the option is
available to those who have a super-duper sound system hooked
up to their machine. In-game voice ranges from necessary messages
to inform you of the situation to simple chatter between ships.
There is an option to turn off the useless chatter if you don't
like the interruption, but why? It's adds flavor to the game.
Gameplay:
Moving
your units around a 3D environment takes a little getting used
to. Besides moving your unit in the basic 4 directions, you
are also able to move them up and down. This gives a new meaning
to "watching your six".
Then
there is the ability to select a group of units and assign a
number to them. This makes organizing your fleet a lot easier.
But Homeworld goes one step further, and gives you the option
to assign 1 of the 6 default formations, ranging from a straight
line to a sphere. With this you can actually concentrate your
attack on an enemy using different formations. There is also
the option to assign tactics to designated groups. You are given
3 choices, evasive, neutral and aggressive. Each tactic will
affect the maneuverability and attacking prowess of your units,
not to mention fuel consumption. You heard me, fuel consumption.
Especially with smaller fighters, fuel consumption will determine
how long your ships will last in space before they are required
to dock with a Capital ship for refueling. Letting your ships
run out of fuel would mean giving your enemy some easy target
practice.
Multiplayer:
What
game today is ever complete without Multiplayer? It just seems
like yesterday when internet was just a buzz word and 14.4 kbps
was da bomb. Homeworld supports up to a maximum of 8
players on a LAN or WON.net, Sierra Studios own free internet
gaming service. If you ever get bored with single-player (which
in my opinion is going to be a long, long time), there's always
more challenge over the net.
Overall
Impression:
I
can sum the game up in 2 words, "Homeworld rocks!" As I write
this review, my hands are itching to get back into the game.
But alas, life at work does not permit such luxury. I must live
through this misery of a day, waiting and waiting till I am
home again and once again in the heat of the interstellar battle.
Two thumbs way up!
Marketing
Efforts Towards Women:
"Sierra games usually have a neutral marketing effort,
from what I can tell, this game is no exception."
- Atari
Cheats,
Hints, & URLs
Homeworld:
Prima's Official Strategy Guide by Rick Barba - Usually
ships within 24 hours.
Use the extensive combat tips and complete resource
management and fleet control to conquer your opponent! Learn
fleet building tips as well as how to navigate and survive in
the galaxy!
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